Online Games had hit the entire generation of today. People of different ages had indulged their selves into different forms of games. Day by day new games are born. One player does not only play one particular game. Multi-player, pair, single or no matter how many gamers, they can all have access to any games they want via the internet. Guild Wars 2 release is a fresh revision of its preceded version. It had been tested and online gamers had been increasing rapidly.
The number of persons who have been inclined to the game is unstoppable. Now that the developers had created new version of Guild Wars, it is expected that the demand will continue to rise. The storyline of it is made responsive. In the aspect of design, the story is like being told to the player since concept integration of art is present. The uniquely premeditated engine includes enhanced graphics, high-quality animations and most importantly a real-time 3D playing ground.
Like the Guild Wars, it places a traditional questing which allows the players to approach quests in different places as part of persistent world. Only that there were additional professions and the use of environment as a weapon is few of the added things. The intensity in playing it had become more exciting and fulfilling.
Three of the professions don’t appear in the old version; it is divided into armor classes: the scholars, adventurers and soldiers. Healing class is not available in it; the developers thought that having a healing character is restrictive for every party.
Characters’ belongingness in race and profession would affect its skills. 10 skills will be chosen by the player. A series of steps to learn the skills are predetermined. The players’ weapon will be the basis of the first to fifth skills. Healing skill will fall as the sixth one. The succeeding skills will be uncovered as the player continues to play. Exception is the last skill which requires high experienced characters. The skill is an elite one that can only be acquired if the rest are already learned.
The cap of Guild Wars had been substituted by one capping out of 80. It had paved the way for the development of the character and to help players from forcing into the gameplay that is grind-based. The elimination of the low level cap was actually an adaptation from the original principle of the last edition.
An incredible add-on is allowing the players to have battle with other players. It will be an open field wherein every character can combat with the other online characters regardless of where the players are playing. Every win will be rewarded with certain points and a little consequence if one loses.
The hall of monument will be the place where players will commemorate their past characters from the previous version. There is no way they can carry it with them since Guild Wars 2 release is plotted 250 years after the last game. But these monuments are a good source of points and rewards. If the players have been great, chances for higher point and better rewards are high. A non-combat interaction and a new system of crafting were as well added features which heightened the intensity of the game.